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Old Oct 11, 2006, 04:41 AM // 04:41   #1
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Default Instant inturrupt!

I heard that there are programs which run behind GuildWars which automatically use your inturrupt skills on your target. For example:

You are playing a Monk and the first 1/4 sec of your spells are met with a inturrupt spell from a Mesmer. Your other skills which cannot be inturrupted by those spells, are either ignored, or inturrupted by another skill which CAN inturrupt it. Or another example is if you are up against a Ranger with 3 or 4 inturrupting attacks, each time you activate a skill, this program will immediately activate THEIR skill to inturrupt yours.

It sounds completely viable. Can someone confirm this? Or more prefebly, say it isn't true and Guild Wars is unhackable!? I have seen other online games go to to dogs because they gave up trying to keep hacks out, not Guild Wars please!
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Old Oct 11, 2006, 04:54 AM // 04:54   #2
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well, if bots are possible, then its not impossible that something like that could exist...
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Old Oct 11, 2006, 05:29 AM // 05:29   #3
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it's just what happens when things get popular...

hope it's not true but I don't see how GW can stop it if it's game side
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Old Oct 11, 2006, 06:22 AM // 06:22   #4
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Because of how the game works, there may indeed by client side hacks that look like they do this, HOWEVER, because everything goes thorugh a central server and it's on THAT server that all the work is actually done, a client side hack won't actually work. All the game client does is send mouse / keyboard clicks to ther server and interpret responses from the server to show you just what happens on screen. Inorder for someone to hack the game, they have to infact hack ANet's servers. Sure they could set up a client/bot/etc that ignores any time constraints on skill use, these would be caught by the server and filtered out as junk.

http://www.arena.net/news/articles/m...cle040802.html

Given the background of certain ANet staff members, I trust that GW will remain hack free, and any hacks that do pop up will be dealt with very quickly as soon as they are detected.
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Old Oct 11, 2006, 07:12 AM // 07:12   #5
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It doesn't actually hack, what he means is it runs in the background and whenever the enemy uses a skill, the program notices (via detecting it on-screen) and fires an interuppt (faster than a human could).
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Old Oct 11, 2006, 07:13 AM // 07:13   #6
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I think it would be possible to create something like this, but only if you are targeting the foe. I don't know of any implementation of your client receiving info about a non-targeted foe. If you are a ranger targeting a monk, your bot would instantly send a skill key event to the server. Of course the recharge times would be taken into account and the next skill down the line would be used if the first ones were recharging.

That said, I do not condone any hacking of Guild Wars or any competitive game.

If any of this kind of discussion is not allowed, please delete this thread.


On the other hand, precasting is a skill that most interrupters learn after a while. I know that when my team in GvG does a spike, the monk will be jumping on Infuse Health, Reversal of Fortune, etc. When the spike timer hits zero, I wait almost a full second and interrupt the monk. This strategy doesn't work on slow monks though, lol. But after I figure out their style, I can easily adjust.

So maybe those instant interrupts aren't really a bot, but skilled players.
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Old Oct 11, 2006, 06:37 PM // 18:37   #7
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On a basic level, this could be accomplished with fairly quick OCR. On a more advanced level... Well, I won't go into that.

It's possible to create a program that could do this, and as Guild Wars is a pretty popular game now, I wouldn't doubt that someone might put time into making it. Personally, I think it'd be a disgrace... Yeah, I have the programming knowledge, but what the hell man, I play classes that interrupt for fun. I play them for the challenge, and to improve my skills. Not to see how fast some crap-assed script I tossed together works.
Honestly, if I ever catch somebody doing that, I'm going to be pretty ticked off.

This isn't WoW... We should be playing with skill, not with the ability to watch a timer or use a module to automate our actions...
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Old Oct 11, 2006, 11:00 PM // 23:00   #8
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I agree with Faer if someone uses a bot to interrupt a monk then thats his problem, hes losing out on some serious fun .

Migraine is very fun too by the way !!
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